AI Insights · Timothy · July 2024
Top 5 PVP Games on iOS in Portugal: Q2 2024 Performance
Discover the latest performance trends for the top 5 PVP games on iOS in Portugal during Q2 2024, including downloads, revenue, and active user metrics.
During the second quarter of 2024, the top 5 PVP games on iOS in Portugal showcased varied performance trends in terms of downloads, revenue, and weekly active users. Here’s an overview of how these games fared:
MONOPOLY GO! from Scopely, Inc. saw its weekly revenue fluctuate, starting at about $38.8K in early April and peaking at roughly $44.2K in mid-May before dropping to around $31.6K by the end of June. Downloads experienced a gradual decrease from 2.1K at the beginning of April to 1.1K by the end of May, with a slight rebound to 1.6K in late June. The game’s weekly active users dipped from 13.1K in early April to 8.1K in late June.
Brawl Stars by Supercell displayed a varied revenue pattern, beginning the quarter at $38.9K, dipping to $15.1K in mid-June, and recovering to $23.8K by the end of June. Downloads started at 8.2K in early April, dropping to 3.8K by the end of the quarter. Weekly active users remained relatively stable, starting at 153K and ending at around 142K.
Roblox from Roblox Corporation showed a consistent revenue trend, beginning at $19.2K in early April, with minor fluctuations, ending at $18K in late June. Downloads fluctuated slightly, starting at 3.4K and increasing to 3.2K by the end of the quarter. Weekly active users saw a steady rise from 69.1K in early April to 75K by the end of June.
Coin Master by Moon Active experienced a relatively stable revenue trend, starting at $16.6K in early April and ending at $12.3K in late June. Downloads decreased steadily from 571 in early April to 229 by the end of June. Weekly active users had a slight decline from 9.8K in early April to 8K in late June.
Whiteout Survival from Century Games Pte. Ltd. showed an upward trend in revenue, starting at $6.8K in early April and peaking at $10.2K in late May before stabilizing around $7.7K by the end of June. Downloads fluctuated, starting at 1.8K in early April and peaking at 3.3K in late June. Weekly active users increased from 8.2K in early April to 11.7K by the end of June.
This data, sourced from Sensor Tower, provides valuable insights into the performance trends of these top PVP games. For more detailed analysis and insights, visit Sensor Tower.